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Previous experiment on spatial live set: GAP+ Architecture of Sound
■Acoustic Garden applies spatialized sound synthesis to the physical world with handheld AR.
It’s an invisible virtual world,
Listen, and discover
our movement reshape the acoustic space
![](https://yufanxie.com/wp-content/uploads/2020/12/AG_ScalePattern-1920x960.jpg)
![](https://yufanxie.com/wp-content/uploads/2020/12/AG_TouchSound-1920x960.jpg)
![](https://yufanxie.com/wp-content/uploads/2020/12/AG_Distance-1920x960.jpg)
Find the sound
a virtual garden “bloom” above the reality
■DOWNLOAD
Playable prototype powered by Unreal Engine, ARCore & ARKit.
*ARCore required for Android devices.
■AUGMENTED ACOUSTIC SPACE
What is spatialized narrative for acoustic world in the augmentation era?
![](https://yufanxie.com/wp-content/uploads/2021/05/image.png)
Acoustic driven narrative, exploring beyond visual cues.
![](https://yufanxie.com/wp-content/uploads/2021/05/image-1.png)
Spatial sound for navigation, providing motivation for the whole narrative.
![](https://yufanxie.com/wp-content/uploads/2021/05/image-2.png)
Spatial control over multi-track parallel modulation, various mod curves and fx distortions.
Users can easily perform multiple layers of acoustic narrative in real-time and real-scale, and by following sound they are free to navigate around, even without any visual features. Powered by Unreal Engine, this project well integrates Spatialized Mastering, Spatialized Modulation and physic-based audio.