Yufan Xie

Born in China 1996, currently based in Los Angeles, Yufan is a multi-disciplinary designer/artist practicing at the intersection of of architecture, computational design and electronic music, focusing on new relationship of body and environment in multi-sensory narratives. Empowered by innovative technologies of generative algorithms, 3d printing and spatial computing, Yufan creates multi-modal spatial systems under various technical frameworks. Several projects and research have proposed arguments over power and decision-making processes in real-time narratives, in which generative algorithms and interactive media are introduced as decisive methods for sensory patterns.

Since 2019, Yufan has widely collaborated with sci-fi creators, musicians and colleague artists, the works has been featured at UABB (Shenzhen Bi-City Binnale), Shenzhen MoCAUP, A+D Museum LA, Shanghai Digital Futures(CDRF) and Tsinghua Design Future(ICDF). 

For professional consulting services(Rhino/Grasshopper, Unreal Engine, C#, MAX/MSP, Ableton Live and etc) please contact [email protected]


Spectra Studio LA, Audio-Visual Night



Spectra Studio LA, Audio-Visual Night

Link: Instagram, Youtube


Ziqian Yin (Audio) x Yufan Xie (Visual) presenting a geographic journey through generative sections and audio-visuals.



Announcing the first show of Sonarium in physical space! Meditate with a full immersive experience of sonification and visualization.



Visual Live at SOTI Music

SOTI Shanghai, Canceled Love

Link: Instagram


On December 23rd, SOTI invites various electronic musicians, bands, DJs and visual artists to cancel all the unjustified cancellations with the energy of sound and vision at SYSTEM, Shanghai. 10 electronic musicians forms a sequence titled “CANCELLED LIVE” in the main area “S-tage” while 6 DJs are to perform at a secondary area “丹炉” as the latest installation in SOTI’s LOVEBEATS series parties “LOVE IN SYSTEM



Presentation at

Digital Futures – CDRF (The 4th International Conference on Computational Design and Robotic Fabrication)

Shanghai, Tongji University


I am going to present our paper “A Slime-Mold System Driven by Skeletonization Errors” on CDRF 2022 conference(The 4th International Conference on Computational Design and Robotic Fabrication) as a part of Digital Futures 2022 on June 26th 11:30 am(UTC+8) / June 25th 8:30 pm(PST) 

More info at: https://digitalfutures.international/conference/ 

This paper proposed a new way to generate slime mold patterns using a typical voronoi-based skeletonization method. As a recursive system, it redraws and expands the resulting trails of skeletonization and feeds them back as an image source for skeletonization. Through iterations, it utilizes the difference before and after skeletonization to generate slime-mold-like patterns. During the whole process, we tested different growth types with different parameter settings and environmental conditions. Since most researches on skeletonization focus on minimizing errors, on the opposite side this method utilizes errors of skeletonization(e.g. subtracted skeletons at “branch” areas of the bitmap are different from the original brush trails or the best result we expect) as the basis of the generative process. The redraw process makes it possible to reconnect skeletons via intersected brushes, continuously changing the topology of the network. Unlike the traditional slime mold algorithm which operates on every single agent, our method is driven by image-based solutions. On the output side, this system provides a condensed vector result, which is more applicable for design purposes.


Focal Lapse

Shenzhen MoCAUP

Link: Instagram, Youtube


Ziqian Yin (Audio) x Yufan Xie (Visual) presenting a geographic journey through generative sections and audio-visuals.


Acoustic Garden winning Epic MegaGrants

Epic Games/Unreal Engine


Grad Thesis Acoustic Garden is winning Epic MegaGrants


Acoustic Garden featured in A+D Design Awards 2021

A+D Museum Los Angeles


Grad Thesis Acoustic Garden is now featured as Runner-Up in “In School” category of A+D Design Awards.


The Unknown Cities is featured at Sci-Ficene 2021

Beijing Art and Science Concept Exhibition



The Unknown Cities is featured at Art NOVA 2020

Guardian Art Center


The Unknown Cities is featured at 2020 Art NOVA 100. Our 3d printed objects will be exhibited.


The Unknown Cities is live now at “Breeze and the Man-made”

Hongkun Gallery Beijing

Link: CAFA, Sohu


On September 19, 2020, the exhibition “Breeze and the Man-made” officially opened at the Hongkun Art Museum. The exhibition brought together 9 groups of young artists and designers to explore the organic interconnection between humans, nature, and artifacts. In addition to exploring in tangible material space, many artists and designers have extended their experiments from the “carbon-based space” to the “silicon-based space”. This has broken the boundaries of time and space, expanded the physical limitations of resources, and extended the multiple possibilities of “sustainability” in the intangible virtual space.


GAP+ is shortlisted in 2021 YTAA(Young Talented Architect Awards) Asia

YTAA, Venice Binnale 2021

Link: World-ArchitectYTAA Official


Grad Thesis GAP+ is shortlisted in YTAA Asia 2020, as a part of the 17th International Architecture Exhibition – La Biennale di Venezia 2021.

The Young Talent Architecture Award (YTAA) is an inherent part of the European Union Prize for Contemporary Architecture – Mies van der Rohe Award. Organized by the Fundació Mies van der Rohe with the support of the Creative Europe programme and World-Architects as Founding Partner, the first Asia Edition is aiming to promote exchange and cooperation with their counterparts in Europe and in the 2020 guest countries: Brazil, Chile and Mexico. By bringing together the most talented graduates and the best architecture firms and institutions, the Winners of the YTAA will have the chance to find comprehensive strategies enhancing synergies and complementarities with the firms and institutions of their interest.


The Unknown Cities is live now at Shenzhen Binnale 2019

Bi-City Biennale of Urbanism/Architecture

The project is series of 3d-printing based on fiction “9 City, Millions of Future” by Yan Wu. The fiction discribed a process of returning territory from city to nature, transitting the earth to a planet of nature. After several fascinating and upset seasons, we finally find a proper way of “returning” and ways to compress, transmit and expanding cities on new planets. 

In our story, when the ending of earth – Crystal Season starts, artifacts of human era begin to shrink, fade and crystalize, and we human will also fade away. But this process is a new birth, instead of death – which creates new realtionship between human and nature, and new forms of city and architecture in new space.


GAP+ Winning First Place of CAFA Grad Thesis

Central Academy of Fine Arts


Honored to announce that GAP+ is featured as the first place winner and Qianlixing Scholarshp winner.